This diversity and sense of fun leads to tons of fun and wacky projects, and plenty of learnings that we can use over the next year to help us make creating on Roblox even better! And it means you’ll see people who’ve never made a game before working with folks who used to be (or still are!) Roblox creators themselves.ĭuring Game Jam, anything goes and it shows! The only rule is that we have to show off whatever we made at the end of the week. There’s a huge variety of experience in the Creator organization, so there’s always something to learn. In addition to being beneficial to our jobs, game jams are just plain fun! It’s a great excuse to get excited about the platform, and to work with folks that we normally don’t have a chance to, which can lead to all sorts of new connections and ideas. It’s one thing to see a bug reported on the developer forum, and another to run into it yourself! We keep a running list of all the sticking points we run into over the course of the jam so that we can work on them over the next year. And more importantly they allow us to see how much we can still improve. These annual game jams provide a way for those of us who work everyday to improve creating on Roblox to check in and see all of our progress over the last year. Everyone from engineering, product, design, art, and more spent a week in between our busy jobs to build experiences, assets, and plugins with Roblox Studio. At the beginning of the year, the Roblox Creator organization (the people that focus on building things for all of you creators!) got together for our second annual Game Jam.
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